FantasyToss Game Rules
Welcome to FantasyToss! These rules explain how to build your team, score points, join contests, and win. Please read carefully before entering any contest.
1. Team Composition
- You must select exactly 11 players within a 100-credit budget.
- Minimum requirements:
- 1 Wicket-Keeper
- 3 Bowlers
- 3 Batsmen
- 1–4 All-Rounders
- You may pick up to 7 players from a single real-world team.
- Bench players are automatically considered for Live Bench Boosts (where available).
2. Captain & Vice-Captain
Before lock-in, designate:
- Captain: earns 2× points for every action.
- Vice-Captain: earns 1.5× points.
If your Captain does not play in the real match, your Vice-Captain’s multiplier will apply instead.
3. Scoring System
Points are awarded as follows (per player):
- Batting:
- 1 run = 1 point
- Boundary (4) bonus = +1 point
- Six bonus = +2 points
- Half-century (50) = +8 points
- Century (100) = +16 points
- Strike‐Rate bonuses/penalties applied per match rules
- Bowling:
- 1 wicket = 10 points
- 3-wicket haul = +5 points
- 5-wicket haul = +10 points
- Economy-rate bonuses/penalties applied per match rules
- Fielding:
- Catch = 8 points
- Run-out (thrower or catcher) = 6 points
- Stumping = 12 points
- Miscellaneous:
- Dot-ball streak: +1 point every 5 consecutive dot balls
- Powerplay wicket = +5 bonus points
4. Contest Types
- Classic League: large pools, multi-winner payouts.
- Head-to-Head: one-on-one duels, winner takes most of the pool.
- T20 Blitz: 45-minute contests synced to live T20 matches.
- Draft Dynasty: salary-cap drafts, pick and ban style.
- Private Rooms: invite-only contests with custom stakes.
5. Lock-In & Deadlines
All teams must be finalized before the lock-in time, usually 5 minutes before the first ball. After lock-in:
- No changes to playing XI, Captain, or Vice-Captain.
- Live Bench Boosts (auto-substitutions) may occur in select formats.
6. Tie-Breakers
When two or more participants have equal points:
- Compare total Captain points awarded.
- If still tied, compare total Vice-Captain points.
- If still tied, earliest lock-in time wins.
7. Fair Play & Disqualification
FantasyToss employs anti-fraud systems. Accounts found to be:
- Colluding or sharing multiple accounts
- Engaging in bot activity
- Violating terms of service
…may be suspended, with entry fees and winnings forfeited at our discretion.
8. Cancellations & Refunds
Contests may be cancelled and entry fees refunded if:
- Minimum entrant threshold is not met by start time.
- The real match is abandoned without a ball bowled.
If the match is curtailed mid-play, partial refunds follow the tournament’s specific rules. No refunds once 25% of scheduled overs are completed, unless otherwise stated.
9. Responsible Play
FantasyToss encourages responsible gaming. You may set deposit limits, self-exclude, or contact support for assistance with compulsive behavior.